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Library of Dreams
By Tiana

A speck of dust falls upon aging parchment, the only sign of modern times amidst the annals of history. Tomes of lore, information gathered, and memories stored forever in browning pages. Time, it seems, truly does wait for no man, nor does it heed the care and tenderness needed to ensure the eternal life of its whispers.

In our minds we hold the tales of long ago, the legends that walked the paths of middle-earth and in doing so, left their footsteps in our hearts.
The library of dreams, not just a place we can go when we close our eyes and ponder a lost moment, but a place of learning, a place where we can keep safe all that we have learned, that others may do the same from the script we place upon the pages of our minds.

A place that spreads word throughout the kingdoms, arms reaching toward you in the hope that you too will share in the building. Thus far, word of Turgon and Idril Celebrindal has blessed the halls, along with some insight into the physical appearance of elves and the origins of Hobbits. So much more has been promised and shall come in due course, but what of your own thoughts and wisdom? Are you able to share your knowledge with others? There is a library in each kingdom, each one aimed specifically at the races most closely related to that kingdom; if you have time to spare and the inclination to do so, please come by.

The literary circle is situated in the central library forum. Those of you who have visited will have seen the poll seeking news of your preferences as to topical discussion. Be it the songs of the Ents, the role of Samwise, or the ever mysterious Tom Bombadil, all topics will be covered and all views and opinions greatly appreciated. Why not call by, perhaps there is something else that has aroused your curiosity and that you wished to be discussed; a warm welcome and friendly welcome will be extended to all.

As always, if you have any suggestions or comments on this or other Library matters and themes, then please drop by and we’ll be pleased to hear from you, or just have a nice long bibliophile natter about our favourite books, stories and verse.
If you would rather email us, then please do so, at Library@lotrdreams.com.
 


Squidditch a Tournament of Fools?
By Sgt. Telly Savaloyan/aka Janowyn

What’s that? – I have to write this cock-a-mamie article as well?! Sheesh! The things I do for Imladris! I swear the next time that unspeakable ruffian Erestor starts yelling for the 1613 (TA) red Dorwinion, (south-facing side of the ancient Ereinion vineyards) to be cracked open and starts saying that I’m a ‘great chap, ole pal, ole bud’, I am so out of that pub crawl. OK! OK! I’m doing it, aren’t I?

What to say about Squidditch? Right. Fine. It’s just a game, OK – what’s that, Jano? “Squidditch is not a matter of life and death. It’s much more important than that?” (with apologies to Mr. Bill Shankly) Yeah right! Load of baloney or what! So let’s get something straight right off – this is a primitive activity. It’s dirty. It’s nasty. It’s not clever and neither is it funny… well maybe when the Dwarves play it… And so it’s best played by ‘ladies’ ‘cos everyone knows they’re much better at cheating, more ruthless, and are just so much nastier than us guys when it comes down to it. Yes, Jano that’s right – you’re 100% correct, and I admit I’m quoting you and this is why, my lovely little kook, you are never – I repeat NEVER, getting an actual game playing for Imladris on my watch as team coach (and senior tournament referee) because… well it just isn’t fair to the other realms – not even the Minions, OK?

Squidditch is the ‘game of the godlings’ however. Well that’s what the Maiar tell us and I ain’t arguing with ‘em! C’mon – you know that’s true... Who else but the Ainur would invent a game where you score goals by thwacking the ‘noggin’ into a swamp (and yup - in ‘olden times’ the ‘noggin’ was a proper noggin in that it generally belonged roughly on top of someone or something’s body or equivalent incarnation) to get eaten by a nightmare creature with more appendages than is strictly necessary in even an uncivilised society? Cricket it is not. Thank the Lady! I mean sheesh! If it went on for 5 whole days – just forget it! *Shudders and blots ink* But it is a fairly simple game in that you score goals by the thwacking of the noggin into the swamp thing whilst bashing the hell out of your opponents if they try and stop you (unless they fall off their horsey in which case you don’t hit them until they’re back on it again) and if somebody dies on the pitch (as a result of play) then it’s over. And the only other way to end it is to catch the damned Golden Neeker Breeker (when it deigns to show up) and keep a hold of it for a ten count. Which is what has mostly happened in this tourney.

Most teams have got the hang of thwacking anything that gets in the way of their thwacking the noggin – goal-scoring, however, is another matter and this perhaps is quite sad for the ‘fans’, as that spectacle of the Finder-Keeper squaring up to the Watcher is an integral part of the game. For the last match (or the play-offs if there have to be some) there may be changes in the gameplay to make this a more action-packed affair. We’ll see, anyhoo...

As the leader board (below) now shows we do have a clear front runner in the Shire, who have won both their games to date and are just now starting their latest match against Imladris. Apart from the Gondorians who have yet to chalk up a victory, all the other realms have won and lost a game each, with Mordor trailing on points and Erebor just ahead of Imladris by dint of scoring more goals.
 

Team

Points total

GN-B capture

Goals scored / saved

Penalty fouls

Shire

190

2

 

-10

Erebor

110

1

2

-10

Imladris

110

1

1

-10

Mordor

100

1

1

-20

Gondor

10

 

1

-10


Anyway, as we get further into the tournament (as we are now well over halfway through with 3 more games to come), the standard of play has been noticeably raised with thrills and spills and, yes, a few laughs on the way too, as in the last match I officiated. Now the Lady knows I'm not over-fond of Dwarves, but the Erebor team I have to say is a pleasure to referee as they are generally quite mellow, especially after half-time, polite and… well look, they’re just so fun-nee! They just can’t help themselves, can they? I mean bless them all, Aulë didn’t make ‘em to ride a horse, did he? You know I’m right! And yes, OK! I admit it… I nearly busted a gut laughing at them and the Gondorians in the last match up. In fact I did bust a gut ‘cos my legging laces went ‘ping’ and I had to leave the pitch to Bagrabosh - and even he was laughing (although naturally in a cruel and ironic manner).

Man! – those Gondorians. Are they kooks or what? I guess they must be because Jano was brought up down there by some mortals and just look how she turned out! It’s nurture, not nature, I’m tellin’ ya! Anyway –in my humble but informed opinion, Gondor has fielded the most consistently disgraceful team of the tournament so far in terms of discipline (lack thereof – I mean for the Lady’s sake! – Twinkies if you ever!) and appearance thus far – a scruffier and, let’s face it, a more harum-scarum lot I have yet to meet – and yes, that includes team Mordor.
I hate to admit it but the Minions thus far have been quite impressive, except that they had a lucky fluke in their game against us of course *mutters*. Their Finder-Keeper at least means business with some fine goal-keeping, and I have to say the best saves of the tournament have occurred in the Mordorian Sinks. Seldom have I seen a machete used to better effect, so praise where it’s due… even though I hate to say it.

 But the heroes of the tournament so far must be those crazy Hobbits! Sheesh! – can those little ’tackers move! I really can’t say why Dwarves are so funny on horseback and Hobbits aren’t – maybe it's something to do with the proportions? Anyway, those little guys seem to handle their horses pretty well, and of course that shows in their position on the leader board! Well done, you Hobbits, for showing such pluck and determination - but no offense… I hope you lose this next one!

OK – that’s it. I’m out of small talk for this. Squidditch – it’s just this game. You can thwack noggins and people around. You get to fight with a real monster and then chase after this freaky insect. It’s fun, apparently. Better than sitting at home using your sword as a ploughshare, ain’t it? Gotta be! Now I got a match to referee! Mordor v Erebor (in the Erebor forum!) *giggles* Those Dwarves!
 

The Black Swan Inn
by Jack Splatt/aka Miah

Intrigue, drama, and strange happenings are afoot at the Black Swan Inn. Welcome readers! This is Jack Splat, news reporter for the Dreams Team, here to give you a little insight to the goings-on at one of the City’s most highly reputable Inns.

Well, sadly, the General-Captain and Steward's son, Boromir, has failed to reappear, making the women around here very moody! Which wouldn’t seem strange at all if not for the ‘residual’ effects it seems to be having on the Men. Their incessant whining about not getting enough attention from the ladies has them crying in their ales more then actually drinking the stuff! This has the bartender, Tom, worried.

“If he doesn’t make an appearance soon, I will have to send out a search party lest I go broke, or insane, or both! Men aren’t allowed to cry!!”

Meanwhile, Tom’s wife, Elie, informs me that one of her lady guests will be working at the Inn in exchange for her lodgings. Her duties will include everything BUT running the front desk and making dinner. Elie gives high praises to her new employee, known only as D, saying, “I think I am a good judge of character. Which should come as no surprise- I’ve been working here for over forty years now, and I think I know a good girl when I see one. She is honest and has great morals and integrity; I can tell that just by looking at her! Aye, she will definitely be a fine addition to the Inn, mark my words.”

And late one night I saw something very intriguing. It was the Innkeeper’s son, Levon. He was showing a lady (who looked remarkably similar to D) to her room after I overheard her telling him that something scary was going on in there. It must have been very frightful all right, so much that he stayed there all night!

So there I was sitting at the bar one evening when a tall man by the name of Udan came in, looking a little haggard and speaking of looking for his wife. I really had to shake my head at that poor fellow, he must have really been lost if he was actually looking for his wife! Most men I know celebrate such an event, which just goes to show you how powerful and controlling those women really are! This is just a warning to all you men out there… don’t let this happen to you!

Anyway, the next day I was sitting at the bar (again) and this guy staggers in and shouts, "A double whiskey please, barman, and a drink for everyone here… and while you're at it, have one yourself."

"Well, thank you sir," says Tom and proceeds to pour everyone drinks.

Moments later the guy shouts, "Another whiskey for me, and the same again for everyone else."

Tom looks a little worried now and says, "Excuse me sir, but don't you think you should pay me for that last round first?"

The guy slurs, "I can't. I don't have any money." With this Tom flies into a rage and literally throws the guy out of the bar.

About twenty minutes later, though, the guy staggers back in and shouts out, "A double whiskey for me, and a drink for all my friends."

Amazed at this guy’s nerve Tom says, "I suppose you'll be offering me a drink too?"

"Not likely," slurs the guy, "you get nasty when you've had a drink!"

Haha…! Yeah you guessed it- that got him thrown out! And now, alas! I draw to the conclusion of this report, but before I go I’m told to let all you know that the Black Swan Inn will be hosting a new and exciting band that is sure to provide some fine entertainment. Sounds like a great addition to the Black Swan Inn, so look for them next time you're in the Inn.

News correspondent for the Dreams Team,
Jack Splatt

 

The Scouts of Imladris RPG
By Janowyn

Things being as they are in the northern realms, and with summer a rapidly diminishing memory, our motley party of trained and ‘volunteer’ Scouts assembled outside of the Last Homely House west of the Misty Mountains in the early hours of a damp day that threatened to get worse. The Lords Elrond, Glorfindel and Erestor were there to see the patrol off and, having done that solemn duty, scuttled back indoors – no doubt to the nearest fireplace and possibly a mug (or glass perhaps) of something warming and reviving to the spirits.

As the patrol, led by Lord Galen Aranor and his Lady, Idril, led the group of Eldar, which included the Ladies Eliendriel and Manveri (Daffodil Baggins’s NPC), away from the House, the weather was true to its promise, and the light drizzle gave way to rain as they crossed the Bridge and made their way downriver, making for the Fords, though they would likely not reach that until the morrow. As the patrol made its way along the narrow trails, people departed and returned with their mounts, if they had not already brought them, and so by the time the Bruinen met its northerly tributary they were almost all mounted and ready to meet most challenges that their journey might throw at them. As the day was winding down it was decided to make camp early and get to know each other a little better over a meal as the sun went down. It was here that they met a stranger, sheltering under the trees and the cliff – a mysterious and very lovely half-elf named Azrubel…

Thus far only three of the party were officially Scouts, the Lord Galen, Iânardil, (Jano’s NPC) a Sindar from ancient Doriath, and the ‘youngster’ Cryssan Darktree (Erynlisse’s NPC and twin brother of her IC) and were about to encounter their first unexpected surprise in the form of Nurbor (also a Scout and Guardian), who met them with ill news as they set up camp. A veteran of the First Age, Nurbor had met with an advance party of marauding Orcs and discovered that they were also scouting ahead of the war-band as to the lie of the land for their ‘soft’ target – the small and unfortunate village of Clalem, a community of sheepherders and subsistence farmers just to the north of the Trollshaws.

Having dispatched this nasty little group to whatever hell awaited their dark souls (if in fact such creatures have any) Nurbor of course made his way back to the Valley with all speed to fetch help for the hapless villagers. Having crossed the Fords, his horse flagging and in need of rest, Nurbor conferred with his fellow Guardians, Galen, Iânardil, and Cryssan as to the danger posed, and Cryssan was dispatched with all speed back to Imladris to let the Lords know of the threat and its objective.

As the Scout Patrol began to settle down for the night, another piece of news was received from Lord Elrond by an unexpected messenger, a nightjar, whose unusual calls imparted news of another unidentified presence on the perimeter of the Valley close by, which the patrol would have to investigate in the morning. Galen had been considering sending both Iânardil north-west with Nurbor and the Guardians that hopefully Cryssan would return with at dawn, but with this new business, it was decided that Iânardil’s experience was better used to help assess this additional consideration, though the incursion was not thought to be a ‘threat’ as such. Help would also come from a Green Elf, Seluren, a messenger from Mithlond who knew the Valley well of old and would travel with them for a while.

Meanwhile in Imladris, Cryssan had arrived and alerted Glorfindel, who immediately had the Guardians of Light available for duty in the Valley alerted and assembled in the stables within the hour. Ready to ride, Glorfindel sent off a force of some thirty veterans of the Elven wars, including such tried and tested warriors as Aduchil and Soronúmë, with young Cryssan, to meet up with Nurbor at the Fords at dawn and then ride with all speed north-west to Clalem. With rode them the strange and lonely Guardian Aeglos (another Jano NPC), a warrior elleth of dubious, bloodthirsty reputation.

And so now the Scout Patrol keeps vigil in the night, waiting for the dawn and the coming of the Guardians who will be led into battle by Nurbor on the edge of the wilds of the Ettensmoors. The village itself is not entirely defenseless, having some Men amongst them, well able to fight for their families, their flocks and possessions - and the Dúnedain too keep watch in the area. So maybe, just maybe, that rampaging band of Orcs might have bitten off more than they can chew…

If you wish to join this RPG we would love to have you join us! As you can tell we have a battle brewing in the fictitious village of Clalem that could easily accommodate more Elves, Men, or Orcs (IC or NPCs – there will be casualties on all sides so please consider this when joining). And the Valley Patrol, which is a gentler and in some way more mysterious strand of the RPG, would also happily accept additional people either as part of the patrol or as someone (or something) met on the way. We will be playing for at least another month and this is likely to develop into an RP ‘serial’ to give our fledgling Guardians some positive RP experience, for practical character development and for any standard of RPers to have fun with and make new friends!

All Races are accepted for the Valley Patrol – we regret however that non-Guardians will not be taken into known or anticipated battle situations (but you can certainly NPC a Guardian who are mostly Elven or perhaps Dúnedain!).

 



Creative Arts

A word from Fan-Fic
By Tiana

Fiction, one simple word and yet when one refers to its meaning, do we ever truly understand the range of intensity and skill that is covered in such?
The world of make-believe, fabrication, untruths and imagination. Such a vast array surely worthy of so much more than one, simple, word.
The fiction forum is home to many a magical tale, but each month, we ask our members to take a title that we have provided, and put into words the images and feelings that are stirred.
Our third competition saw the following titles

Distant Shores
The Window
To Die For
The Gateway
Hide and Seek

 
To Die for appeared to stir up the most emotion in our budding writers and the competition results were as follows

1st place 30 points Elamir with To Die For (See below)
2nd Place 20 points Daffodil and Marius
3rd place 10 points Azrubel and Durien

To Die For, By Elamir

"Legolas?"

Gimli bounced from one foot to the other at his friend's side. Waiting. He hated waiting. The dwarf had traveled with the elf enough to be use to his irritating habits, but his patience was wearing thin. Side by side they had faced the worst Middle Earth had to offer, first with the Fellowship and now fighting the last of the Orcs. This particular habit, however, continued to annoy him.

Legolas would stop and tilt his head to one side. Then he would say something completely mystifying.

"There is a question on the wind." Legolas spoke softly as though revealing an ancient secret. "The earth itself does not know what treads upon it."

"Clear as mud," Gimli grumped. His solace came in knowing every time Legolas performed this little ritual they soon found themselves in the midst of a bloody battle. That always improved Gimli's mood.

The dwarf bounced back to the other foot impatiently. Legolas was taking an extra long time getting to the fighting. "Well, are there Orcs or aren't there?"

"There are Orcs." Legolas smiled down at him as though he were a young child. Gimli could feel the irritation build in his chest. He may never see the years Legolas already knew, but he was no child. Legolas, it seemed, was determined to test his limits. "Then what are we waiting for?" He demanded

Legolas turned his eyes back to the forest. "We are not all that hunts the Orcs."

"Then we had better hurry before we miss out on the fun." he growled quietly. A dwarf or even a human would have missed the comment entirely, but Legolas missed nothing. It was another one of his annoying habits.

"Perhaps. But it is unwise to rush into battle without knowing what we face. There are still questions to be answered."

"What questions?"

"Is the enemy of our enemy a friend?"

That was it. The dwarf's limit was reached. Enough of riddles and patience, it was time for action. With axe held at ready he marched past Legolas into the forest. Even he could follow Orc tracks.

"Gimli! Where are you going?"

"We aren't going to find out anything by standing around here. I'll just go ask the Orcs if they know what else is hunting them." Gimli wondered for a moment if he should be insulted by the rich laughter that drifted after him. But when his friend fell into step beside him and spoke no more of ridiculous delays he decided to postpone that argument for the next fight.

As they walked side by side Gimli stole a glance a his tall, graceful companion. Legolas was worried. He could read it in his face, the way he held his mouth, slightly open as though preparing to ask a question. The elf's eyes darted back and forth across the path, searching out and reading signs Gimli would never see.

Gimli knew that Legolas's preference would be to circle around for hours until he knew for certain what they were up against. As an immortal Firstborn, time meant little to him.

A secret smile stole across Gimli's lips. Warmth invaded his chest as he remembered how many times Legolas had forgone his own preferences to fight at Gimli's side. Legolas would now rush forward at his side to battle the unknown and even to death with his friend.

Gimli snorted at the thought. Legolas shot him a questioning glance but Gimli ignored it. There was little out there that Gimli couldn't handle on his own, and practically nothing the two of them couldn't face together. The threat of death was a minor one. When he had considered it Gimli's thoughts on the matter where simple; when they went they would go together and anything faced with a friend was nothing to worry over.

Gimli's mind drifted away from the unique friendship he shared, back to the safer waters of the battle ahead, unaware of the contented smile on his face.

Congratulations Elamir
This months titles...

**************

The Far Horizon
The Rose
Another Path
And the River Flows
A Broken Heart

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Closing Date: November 25th


A Blast from the Arts
By Durien Arrandir

Time is fleeting....forever fleeting, but art lasts longer than a lifetime. What mark of art have Dreams members left? Quite an impressive one, I’d say. What have your comments been? "Wonderful stuff", "you are truly talented", "these are great" and "That painting is fabulous! I love the unique perspective.", have all been posted in threads. Not an artist yourself? Are you good at critiquing art, or do you just relish a work well done? Perhaps you should sneak into the halls of the Art Forum, and comment on what you see.

Perhaps the most momentous project undertaken thus far has been the Artistic Guild of Dreams. Run and hosted by Marak RedIron, this contest of art has run three contests thus far. The first theme was "Fun in the Sun" and the winners were Mognar, Janowyn, and Saeridhor. Runners up included Opal Arkenstone, Simaril, and Daffodil Baggins. The enormous response and participation in the contest quickly led to a second one themed "Hot and Wet". The tribute takers of this contest were Tolotos, Surindis, and Mognar. Elamir and Azrubel swooped in and knocked the other competitors right out of the thread with their handiwork in the "Warm and Cuddly" contest.

Aside from the Artistic Guild, the Arts have seemingly suffered this month. Can it be Dreams members are losing their creativity and genius for art?!? No, I don’t think it so, for we’ve already seen so much talent! What would you be interested in seeing in the Arts forums? What draws you there? Any ideas or suggestions are always welcome, as are all works of art. So artists, pick up your brushes...we’re eagerly awaiting your next work!



By Tolotos
 

Poetry In Motion
by Durien Arrandir

From the beautiful flourishes of the elves, to the hearts of men, poetry has always abounded in Middle Earth, and the poetry on Dreams is not an exception. We have seen the rise of poets, and words that leave us brimming with thought and emotion. We have seen well done critiques of style and rhyme, and poets lauded with honors. Their praise is well deserved. Don’t believe me? Wander through the scrolls yourself, and see what Dreams' finest have written. You just might walk away in awe, inspired to see such hidden talent beneath those pretty faces.

If at all you have a moment’s chance, you should wander through the halls of the Dreams Guild of Poetry. On the first topic of Summer, Ice Princess and Janowyn won with their wonderful poems, both of which are a marvelous read. The next topic was Rainbows where Surindis and Idril shone magnificently. The latest topic of Heatwave proved to a larger challenge to our poets, and Tarin scared away the competition, taking home the tribute. Keep an eye out for whatever the next topic will be, and grab your quills!

In another darkened hallway, you can read the works of our poets. The third Dreams Poetry Contest has been underway and the results have been announced. The topics, divided into two categories and judged by our own beloved Tiana, were Longing and Memories. In the Longing category, third place went to Marak for Always, second place to Tarin with In My Dreams, and first place went to Galen for Father of Starlight. In the Memories category, first place went to Marius with Remembrance and second place went to Anar with Judith. The newest, the fourth Dreams Poetry Competition, is currently open, the topics being a Lord of the Rings character, or a Dreams Member. Know anyone you wish to immortalize? Here’s your chance!

Father of Starlight
By Galen


The sun setting low, the first bright spot appears
a slow, sailing ship whose view calms my fears.
So long since that time, when your destiny called -
my Father, my light, you hold me enthralled.

Would life have been different, if you had stayed
would Elros my twin, other choices have made?
With Mother so fair and you still by my side
would the number be fewer of tears I have cried?

Still, I know you're there, keeping watch overhead
your presence still guides me, the steps that I tread.
Now, can you see me, feel the thoughts in my heart
do you wonder as I do why we had to part?

Weary I grow as this world moves ahead,
darker the shadow and feeling of dread.
Firstborn we are and keep vigil we will
until the due time when our last voice is still.

When my ship at last, I take to the shore
will you, dear Father, in the heavens still soar?
Or will I see standing there waiting for me
a Mother and Father, a family to be?

Remembrance
by Marius

They do call to me, the voices of the past.
Speaking of hidden glories, that would eternally last.
Their deeds were mighty, their valor was great.
They charged down the foes, and delivered their fate.
Many though fell, into homage they seeped,
Together we did gather, to remember and weep.
I can see their faces, when I do close my eyes,
Many brothers have fallen, while few do survive.
Restfully they sleep, with reverence they were laid.
For though that have past, their memory won’t fade.
They couldn’t be routed, for they were supreme.
I see them every night, in all of my dreams.



Kingdoms News

The Shire,
By
Tiana

 
Ahh yes, the seasons they are a changing and the tides of time wash gently upon the green 'tater fields of the Shire; the sound of music drifts eerily away from the party tree, and the echoed laughter of all that once danced there brushes gently against your ears.

The party has ended, until the next, and the time to take stock of the year's veggie supplies has come once more.
The markets are awash with people looking to stock their larders, muddy tracks now becoming well used walkways as the yule seasons draws ever closer.
But what else of the lands we know to be so fair? The great hunt for Bilbo's treasure ended in success for the local gaffers; pesky youngsters with swift fingers and silent steps took it upon themselves to seek out the remnants of Mr. Baggins’ vast wealth in his absence.

Hardly likely to be intending to stand guard upon the fortune, they disappeared into the houses of Hobbiton in the midst of night. Teamwork and sheer determination saw gaffers in chase, and the mischievous culprits, along with their hauls, were quickly apprehended.

The local pubs and breweries have also seen much action, though with the chill evenings fast drawing in, one can only guess that all are
resting whilst they await the next batch of extra thick sock. Mrs. Penniwinkle from Baguley Corner says that orders have doubled in these quiet months, but that she does expect many a rumbling from a distant corner. Whispers there are indeed of a new awakening.
The local Squidditch matches have also seen a huge rumble of activity, though one can only wonder what type of person it takes to wield such a weapon as a thwacker and cause injury to our poor representatives. Just this week, I have witnessed kneecappings, head thwackings and outright lunacy on the field. Whilst I encourage all to join our heroes in the battle to uphold the Shire’s name, I also advise caution and a very hard helm!
That’s it for this month, folks, but rest assured, next month promises to be brimming with more news, reviews and tales than ever before. Enjoy the season of yule, and stay safe.
If trouble knocks upon your door in the darkened hours, don’t dare open it unless you are certain what lies beyond, and more importantly, stay safe in all you do.
From all in the Shire, good tidings and good wishes to you all!

 

Rivendell
By Janowyn

Time again to bring the kingdom archives up to date, and Janowyn was once more tasked with this dubious duty. The weather was unseasonably good, and so she was finding a little more inspiration for writing by simply sitting outdoors in one of the best spots in Imladris to view the many beauties of the Valley in the Fall. These days the bards were back in their old ‘off-duty’ stamping grounds, The House of Falling Rainbows, which had at last re-opened after extensive spring cleaning. The old Inn was looking quite sparkly in fact, and Jano had taken her parchment, ink, and quill onto the balcony overlooking the Falls of Bruinen with its playful rainbows for which the Inn had been named, bouncing off the plumes of rising and falling mists of water in the golden Autumn light. She had chosen a seat out of the way of the light spray that blew over the balcony, and from there she had a better view of the rest of the Valley spreading out below in all its Autumnal glory.

Since the last report, the Guardians of the Light, the warriors who protect the Valley and the lands around Imladris, had been out recruiting. The Lords Aduchil and Nurbor Caladcrist had been working with the Rulers to set up training procedures and sending out patrols like the one that Galen and Idril Aranor were currently leading around the Valley, ensuring the perimeters were secure, although word was that there was an unknown ‘mischievous’ presence abroad. Also, last night a party of Guardians rode off to answer a call for aid to the village of Clalem, which was in danger of attack from a marauding band of Orcs.

These were dangerous times, but here in Valley all was as it should be, calm and peaceful – and safe enough from the evils that afflicted other lands. Here the Light was undimmed, under the guidance and care of their Lords Elrond and Glorfindel. Word was still out that Rivendell was a haven for those displaced by war or driven off from their homes, and there was still a steady trickle of people settling in the Valley. One of the latest, Seluren, though not strictly settling here, for he was a messenger of Círdan in Mithlond and spent time travelling back and forth between the Hidden Valley and the Grey Havens, had started a study corner for Sindarin, and already other denizens of Imladris had been drawn into the allure of the language of Grey Elves who had once ruled Beleriand in the First Age, before the world was changed forever. All had been made welcome to come and talk in the language or to ask questions of its intricacies or origins; though most were from the Valley, other peoples would be made welcome should they wish to learn a little, or yet more if they already had some skill.

Lately there have been rumours of a new activity coming along in time for the cold season. Once again Lord Aule is rumoured to be behind some quest, this time in the cold, cold, north in the land of a mysterious winter spirit who delights in giving gifts and showering children – and grown ups too - with all manner of sweets and edible treats. It is still Autumn of course, but another month will likely see the first snowfalls in the Valley, and who knows what kind of adventures lie ahead for the Eldar of the Valley – or indeed the other Peoples of Middle Earth, for they too will likely share in this intriguing mission…

"That's enough for now", the elleth thought. There was music and laughter coming from inside, and delectable aromas floating on the early evening breeze from the kitchens. The breeze had become chill as the Sun prepared to set over the Valley walls. Time to go back to her friends amongst the Bards and visitors to the Inn, where all could enjoy a convivial evening of tales and songs and sweets near a roaring hearth, with a glass or tankard in hand… and perhaps a groaning plate of roasted boar or venison, and golden taters and fresh greens - the cooking smells were really much more than Janowyn could resist!

Gondor
By Faramir/aka Miah

.
Faramir reporting to all you Dreamers out there that may be wondering what there is to do in Gondor. So, in no particular order, here is a list of activities currently running in the city that may be of interest to you.

Tower Hall~ is the throne room of the first kings of Gondor, but now seats Steward Denethor and his son, Boromir, who are there to greet Gondorians and visitors. Its been a little quiet in there lately, so if you have a hankering to make speech with Lord Denethor, or just let him know you're in town visiting, I’m sure he’ll give you a warm welcome. *g*

Rangers' Roll Call~ Run by Jamamir and approved by Denethor and Boromir. This is for any Gondorian wishing to serve in the Guard of Minas Tirith. You are asked to sign up and leave such details as your name, weapons, armor, company you prefer, and also if you wish to be considered for a ranking position. One thing I truly like about this format is that all past training posts here and elsewhere will count! So if you're Gondorian and haven’t signed up yet, then what are you waiting for? Hehe..

Besides that, Gondor has much to offer just about anyone. We have two pubs, which are always a good place to visit. One is in a good neighborhood on the second circle near the city market, and the other offers characters a chance to show their darker side. These, of course, are the Black Swan Inn and the Fallen Soldier Pub.

What would Minas Tirith be without The Houses of Healing? If you go there you will meet Dolly, a pretty, blonde-haired receptionist, who will determine your needs and appoint for you a Healer. Most likely that will be Miah or Ioreth, though The Warden oversees all. So far the hospital has dealt with broken arms, and wounds too numerous to mention. Do you need mending? If so, come to the sixth circle and check yourself in! Also, many applicants have come forth to offer their services, ranging from cook to security guard, gossiper, and a healer!


Speaking of a city market, did you know that Minas Tirith has one? It does, and the one who oversees it is Anorin Raes. It’s been a little quiet of late, but there is much to do there. Some shops that look interesting to shop in are The Armoury, run by Bororos, and a Clothing and Attire shop called T Fare, which is run by Tarindo. I highly recommend shopping there! Miah bought a dress and then later scored a date with the shopkeeper! Haha, bonus! Then, not long ago, Aredhriel opened a shop called Orodreth’s Oddities, which is a gift shop full of fanciful if not somewhat outlandish and extravagant items. Take, for instance, a Lord Denethor cookie jar with a mechanical arm that, when pressed, opens his mouth and out pops a cookie! Now who wouldn’t want that? Think I'll buy that for my brother!

Looking for a job? Well, if you were Gondorian you could check the White Tree Employment Halls. There is a notice board describing what is currently available. Don’t be shy if you want to get involved.
Also, there are many loose rpgs in and around the city, such as the Rammas Echor. Here you can create your own mini rpgs and let your imagination fly. So far there have been many interesting stories this month, including: Brother, Where Art Thou?, submitted by Anoredhel and Azrubel, which proves to be a very interesting story. Then there's The Clouds Part, by Udan, which tells the interesting tale behind his mysterious disappearance. Also, Aramon and Durien have submitted some well thought out writings of their journey leaving the city. And now Jamamir’s character, Aden, is trying to take D away to someplace Levon can’t reach her! Grrrr… chalk one up for him, but I have my own plans…muhahaha….

And just when you thought it was safe to go outside, Miah decided to conjure up a mini rpg in time for Halloween called the Halloween Howler. It promises to give any fighter the chance to really show off their rp skills and have a bit of fun, but only for a short time; Christmas is coming and this rpg will not be around for long.

Have you been naughty? Is your uncle Fred in the clink? You can go to The White City Dungeons run by Simaril and Jamamir to find out. There seems to be much secrecy of what is actually going on inside, but I just saw Eridor’s character, Arien, go in there lately- more to come on the reason for his summons in the next dreams newsletter.

If you’re into sparring and learning how to wield a sword, spear, or axe, then Gondor has a place just for that; its called the Minas Tirith Sparring Circle. Here you will meet opponents looking for someone with which to spar. Right now there is an interesting fight going on between Daeryn and Eridor. So grab some popcorn and sit in the stands and cheer them on-- you know everyone just loves an audience!

So you think you're tough, eh? Well, that’s what the Survival Challenge is all about. This highly productive (light mini) rpg is run by our very own Steward Lord Tianathor’s npc, Nardil. Here, your character is put in with a group and tested on his or her abilities to follow instructions and work in a team environment. Participants include, Eridor, Aden, Malbor, Jamamir, Udan, Aredhriel, Durien, Tarindo, and Tyia. These characters are put into two groups that are given challenges that expect to see them succeed in a variety of tasks, such as: finding their way across a ravine, scaling obstacles, tracking, hunting, and solving puzzles. Anyone wishing to join in should contact Tiana.

Now for non-rpgs, Gondor has much to offer. Do you like brainteasers? Well, Tiana has a whole mess of riddles and questions to stir even the darkest and deepest cobwebs sitting idle in your brain. Even I actually managed to score a few! So come and try your hand at that, if you're feeling smart enough, or not quite insane enough!

Have you filled out a Character Profile yet? Well, here’s your chance to do so with our handy dandy pre-written form, which only requires you to answer a few questions. This is handy for developing a new character, or if you want to show everyone what your current (main) character is all about. Profile is open to all races!

Who's Who and Who Are You? We want to know who you are! Yeah, write a bio of yourself and your character here. So far we have had entries from Tiana (D), shieldmaidenx (steelsheen), Jamamir, Leiryn, Anorin Raes, Azrubel (Tyia), Eridor, Erynlisse (Cryssan), Durien and Udan.

Also, there are currently two IK games/rpgs being held: Aule’s AK Quest, and the IK Squidditch Tournament. Unfortunately, Gondor is down to only two players: Miah and Tiana, as RL has dragged off our best participant, Aredhriel. As it stands, things look a little grim for Gondor, so extra help is being looked for from any other brave Gondorian out there! Don’t be shy! Get in there and help your fellow woMan!

And if you like trivia, Tiana is host to Gondorian Trivia, where anyone can go and test their lore knowledge. If only she’d give a question about me, Faramir! Hmpfh! I know my fans would be right there to answer them, hehe…

What else? Well do you have an aunt or granny living in Gondor that loves to receive letters? Well, we have that too, and it’s called the White City Express. So get out your quills and ink them up because those old ladies won't live forever, you know!

Well, that’s much (but not all) of the happenings in Gondor, if I do say so myself. We love visitors and are ever looking to gain more members by giving a bit of everything for everyone. You never know, there might be a great war in our future very soon, and more men will be needed if we are to protect these precious ancient walls. Who will come at Gondor’s need? Men rise, and take up your swords! Come now and be the Ranger you have long desired to be! You know you waaaannnaaa…!
 



Erebor
By Marak Rediron

Fall has finally arrived within the Halls of Erebor, and with it the First annual Halloween Ball, hosted by Queen Enelya and her fine folk of the Dale. Rumor has it that King Marak has bought every keg of Ale within the Dale and is giving mugs of Ale away free. As you prepare your journey for this fine festival, make sure you bring an empty belly, for the buffet tables are full of the finest foods known in the North Lands. Last heard was that costumes were not required, but recommended.

For those of you who travel throughout Erebor, the Circle of Death is still the hottest thing going today. If you're brave and your courage is at its peak, then come on in and try your luck...I'm sure Opal won't mind teaching you younglings a thing or two about Death.

Rumor again fills the ears as the Dwarves of Erebor are at it again with their mischievous ways. To Catch a Dwarf is going, but it needs more Hunters. If ya have the patience and stamina, then make your way over to the Great Hall and sign the waivers needed to Catch those Dwarves. I am sure the lovely Queen Enelya will reward rather nicely those who participate.

Another game has also made its way to the lovely Halls of Erebor, and it has the Administration and Kingdom Rulers running for the Hills. Yes, you've guessed it...Character Survival is here, and heads will role as the members of Dreams have their way with management. Participation has started out rather slowly, but I am quite sure the members will find their way and the chaos will rule the day.

Last but not least, and yes I saved the best for last, our friendly bartender, Mognar has opened up the Swift Arrow pub. It is located smack dab in the middle of the Market Place and has plenty of room for those looking to brawl. The menu is to die for, and the Ale is amongst the finest in all the realms. There is one thing you should know before entering...ya best be drunk or darn near close, or he will throw ya out.

Well that sums up the best of the best within Erebor this month. I hope you all find your way to our Great Halls and if ya don't, maybe next time.
.


Mordor
By Tiana

"Come not between the Nazgul and his prey! Or he will not slay thee in thy turn. He will bear thee away to the houses of lamentation, beyond all darkness, where thy flesh shall be devoured, and thy shrivelled mind be left naked to the Lidless Eye."
ROTK, Battle of Pelennor Fields

In the land where darkness looms, where ash falls eerily from the skies, and where all that is evil lurks. Where piercing screams drift past your ears, spreading thought and telling of the horrors that lie within these darkened mountains.
In the land of shadow, where minions linger and the Dark Lord stirs….


The last couple of months have seen a mixture of action, calm, excitement, suspense, humour, and most importantly of all, enjoyment. From the horrific and terrifying visions in quintessential blackmail that stir nightmares in the most hardy of folk, to the discovery of pleasures such as kneecapping elves, Mordor has certainly seen some crazy things.

”We have left the bottom of the squidditch table, left the dirty filthy tarks where they belong…squashed somewhere between my big toe and a dark place”, chuckled one somewhat excited chap when asked of their recent success in the world of sports.

And so it seems the signs of movement in the dark lands are becoming far more prominent, and for once, it is not down to last night's dinner.

The sound of footsteps echoes about the darkened caves of a night, whispers that speak of death, decay and the destruction of all that is not in their master's service, the unmistakeable cackles that come with the knowledge that something really is looming.

Arms are being prepared, weapons of all shapes and sizes, some still bearing sign of their latest successes.
But what can it be that stirs the troops and forces evil smiles to pass their lips when asked of their plans. “Snort” was all one minion would reveal when questioned by our avid reporters. Another merely chuckled and pressed his scimitar to my cheek; geez, those minions need to learn some social skills.

In the hope of discovering further news of what lies ahead, a trip to the Pub of Ash and Cinders may yet prove fruitful, though the occurrences therein also leave much to befuddle one's brains. Is this a new tactic? Have the mindless ones somehow gained signs of true intelligence and secured a den of confusion and bewilderment? Women dressed as…minion males, though somewhat short in their stance, lingering outside and uttering words in some strange new language.

"Awl-wight, left's do thif!"

"Weo wull av to use difent …”

"Whoa, whahf? I cahn unduhrsfan fu?"

Just who is confusing whom here? When one hears words such as

“Zzzzzzzz…..Zzzzzz…” and “Blaua, baurg… markag…bleh…” coming from a tic can on legs, it’s time to back away slowly and leave through the nearest exit.

Time, it seems, is of the essence, and as the printing press cranks up, I leave Mordor with a few thoughts from another light-hearted and entertaining thread.

You know you're in Mordor when:
(Courtesy of Fuinur)
A hangover refers to being held over a cliff.
A trip to the dentist resembles an amputation.
The term 'doctor' is used loosely, and only then when speaking about battering women.
Being a fly on the wall is a good thing: at least you aren't on the front lines.
Dead meat isn't a threat; it's just a good way to get protein.


 


 

Exploring Middle-earth

         
Frodo Baggins,
A closer look

By DaffodilBaggins



Genealogy and Other Facts:

Date of Birth: Sept. 22nd in the year 1368 of the 3rd Age
Primary Residence: The Shire
Parents: Drogo Baggins and Primula Brandybuck Baggins
Siblings: None
Marriage Status: Single, and known as The Shire’s MEB (Most Eligible Bachelor!)
Hair Color: Brown
Eyes: Blue




Background / History:
Frodo Baggins was born in 1368 to Drogo and Primula Baggins, and was an only child. His parents were, sadly, drowned in a boating accident on the Brandywine River when Frodo was still young, and he was then raised for a while by his mother’s Brandybuck relations at Brandy Hall in Buckland. However, when Frodo was still in his tweens, his “Uncle” Bilbo, who lived in Hobbiton in the Westfarthing, adopted him, naming Frodo as his heir, and inviting the lad to live with him at Bag End. They shared the same birthday, September 22nd, and when Frodo turned 33, his “coming of age”, Bilbo was “eleventy-one”, or one hundred and eleven. It was then that Bilbo left The Shire and Frodo came into his inheritance of Bag End, becoming the Master of Bag End.

When he had been younger, Frodo had been rather irresponsible at times, even going so far as to try and raid Farmer Maggot’s mushroom crops! But as he matured, he settled down a bit and, when he inherited Bag End and Bilbo had gone, having left him with the responsibility of both the long-time Baggins home and everything in it, he became much more serious. His responsibilities had just grown a good deal, as Bilbo had also left for him a particular gold ring, of such great value that even he himself did not realize it, when he left it for Frodo. It was this ring, and the bearing of it, that would turn out to be Frodo’s proving ground and the greatest challenge of his life.

Frodo’s Involvement in The War of the Ring:
As the bearer of the One Ring, Frodo’s involvement in the Great War was intense, as he carried the One Ring from The Shire all the way to Mordor and Mount Doom, at grave peril to himself, almost even to death. Very nearly from the hour he received the ring, it began to change his life, as he was told by Gandalf first to “keep it secret, keep it safe”; later, Gandalf would convey to him what he had discovered, that this was indeed the One Ring that Sauron craved above all others. Upon hearing that, and other news of ill report, Frodo knew that he had to leave his beloved Shire, and bear the peril elsewhere. So, selling Bag End on a pretence of moving back near to Buckland, he took Samwise, his faithful friend and gardener, and a couple of other enterprising friends who had discovered the truth of his leaving (Meriadock Brandybuck, Peregrin Took), and made his way toward Rivendell and the Last Homely House of Elrond Half-Elven.

Chased along the way by the Nazgul, in constant danger even before they left The Shire, Frodo and his companions made their way to Buckland, through the Old Forest, then found themselves at the house of Tom Bombadill and Goldberry. After falling into grave danger in the barrowdowns, they at last reached Bree, where Frodo confronted Strider, and agreed to take him as their guide the rest of the way to Rivendell, for the Nazgul were still in hot pursuit, and gaining fast.

Smitten by one of the Nazgul at Weathertop, Frodo nearly died before reaching Rivendell. Once there, and healed by Elrond, he could have left the quest to others, and the fate of the Ring and Middle-Earth to someone else. But he chose to take up the grim task of bearing the Ring once more, all the way to Mount Doom, to the very fires wherein the Ring had been forged, in order to destroy it. His willingness to do so was honoured by many, and he had others chosen to go with him to help him in his quest. Yet the true burden was on him alone, to bear the One Ring, and not let it fall into anyone else’s hands, be it friend or foe.

In the end, it was Frodo and Samwise who took the final long and harsh trek through Mordor’s lands to Mount Doom. Led by Gollum, Frodo, with Samwise’s help, managed to bear the Ring safely (though barely!) into Mordor. Through treacherous deception by Gollum, Frodo was very nearly killed once more as he was stung by Shelob in her lair in the tunnels of Sauron’s fortress, Barad-Dur; yet thanks to the loyal Samwise, Frodo lived, and the Ring was kept safe still, until they reached their goal at Mount Doom. But when at last faced with having to destroy the One Ring, Frodo had borne it for long enough that its hold on him was strong—nearly complete—and he found he could not throw it into the fires. Only Gollum’s lust for the Ring proved its undoing, as he and it fell together into the fires of Mount Doom; yet without Frodo’s willingness and utter determination to be the bearer of the One Ring across all the leagues and lands, and at such dangers to himself, the One Ring might never have been destroyed, and Sauron’s forces might have proven the stronger, bringing total darkness to Middle-Earth and all its occupants.

The crucial role that Frodo played in the Great War cannot be stated strongly enough, and it was a role that, in the final end, took not only his last ounce of strength and courage to fulfil, but his health as well. When the War of the Ring was done, and they had finally gone home to The Shire, it wasn’t long before Frodo took one last journey, sailing West with the Elves, to The White Shores, there to stay and not return. His part in the Great War was, at last, truly over.

Source: The Lord of the Rings, by J.R.R. Tolkien
 

Sindarin Study Corner
By Seluren


Some people think that the languages Tolkien invented for Middle-earth are fascinating. Most people ignore them, and/or consider the Tolkien Linguist crowd to be snooty purists who spoil everyone's fun. (There's a grain of truth in this.) On Lord of the Rings Dreams, we're going to try and find a happy medium.

To that end, the valley of Imladris, the place where lore kicks around Elrond's library shelves like unionized dustbunnies, has opened a
Sindarin Study Corner. My thanks go to Galen and Jano for permission to do so!

 This thread is intended to be a relaxed and slow-moving conversation for folks who are interested in or want to study Sindarin Elvish. All are welcome to participate. I've chosen Sindarin (as opposed to Quenya) because it's the everyday conversational language for the Elves of Middle-earth, and is also the first or second language of the Dúnedain.


To give us focus, we'll be using David Salo's A Gateway to Sindarin. Salo is the linguist who composed the dialogues and inscriptions for the films. Many Tolkien linguists nitpick his work, but it'll help give us structure. Every few weeks, I'll report on a new section from the book, providing excerpts or topics for discussion, and enough info for those who don't have the book to follow along. When relevant, we'll link to other Tolkien websites covering the topics we're discussing. We hope to fold in some fun and games, trading translation puzzles back and forth and practicing our Elvish as we go along. We can't become fluent: Tolkien never completely finished his languages and was forever tinkering with them, so there are lots of gaps in our knowledge or (worse) words and grammar rules that changed when he changed his mind. But we can at least pick up enough bits and pieces to use a small sprinkling in roleplay.

[Soapbox] For thread titles, or anything longer than exclamations or titles of affection, I recommend including an English translation side by side with Elvish. Elvish is useful as an occasional spice or flavoring for roleplay, but when overused it can be really irritating. [/soapbox]

So, hey, let's have some Elvish then! Many of you know these, but to get started:

mae govannen -- well met!
mellon, mellyn -- friend, friends
nín, lín -- my, your
suilad -- greeting (found as a salutation in an unpublished letter from Aragorn to Sam and Rosie)
elo! -- wow! (but a bit more eloquent)
edhel, edhil -- elf, elves

For lots of roleplay phrases, check out
Taramiluiel's Sindarin Phrasebook
.

Warning! There is a non-Tolkien Elvish floating around the web, derisively called Grelvish. It was created by the Grey Comany, some RPers on Neverwinter Nights who added a few Sindarin and Quenya words (they're not the same language) to many more words of their own invention. The result sounds as though it was produced by E.T.'s Speak 'n Spell after he got through hotwiring it. Unfortunately, the Grey Company's website refused to include a disclaimer on their "Elvish phrasebook" for years, so many unsuspecting Tolkien websites and fans now use Grelvish without realizing it has no more to do with Tolkien than naming your hard disk "Aragorn's Undies." You can usually spot Grelvish by the word lle, which is apparently Sindarin's le "you" misspelled.
 

News

Lord of the Rings Proofs
Hit the Auctions
By Tiana

An extremely rare set of proofs: Volumes I, II, and III of Lord of the Rings from 1953-1954, prior to the first edition, bound in wrappers and sent out by the publishers as early review copies, was recently auctioned by bloomsburyauctions.com.

The auction took place on Wednesday, 24th October, and the page proofs were described by the auctioneers as:
“The Lord of the Rings London: 1953 - 1954 - 1954. 3 volumes, 8vo. Original brown paper wrappers, volumes I and II in individual grey cloth four-fold chemise by R. Patron of Hollywood, California, the two volumes contained within a single purple morocco slipcase, also by Patron?, tooled in gilt and blind.
Very rare set of proofs: vols.i and ii page proofs, preceding the first edition, bound in wrappers and sent out by the publishers as early review copies. vol.iii dated a year earlier than the first edition. vol.i accompanied by a letter from the publisher to Arthur Ransome soliciting a review; vol.ii with an unbound proof copy of the map.”

And furthermore of Arthur Ransome’s copy:
“…in their earliest state, with the title page before the borders were added, and pp. 16 and 21 incorrectly numbered, and p. 319 not printed at all. In addition, there are five spelling corrections. The date of the covering letter makes this the earliest recorded copy of Vol 1, other than the copy sent to Tolkien on September 29, 1953.”

The lot (Important Printed Books and Manuscripts section, NY lot no 111) was expected to reach between $15-20,000 and was finally purchased at a price of $21,000.
A real gem, and without a doubt a magnificent addition to anyone’s collection!

Ent Leaves Mosely?
By Tiana

Treebeard's leaves fall right into your lap along with a rare and unique opportunity.

Tolkien fans everywhere will soon be able to buy into a legend by subscribing to the public appeal to finance a sculpture celebrating the internationally acclaimed author and his Birmingham roots. From October 1st, courtesy of eBay, fans can bid for a metal leaf with a personalised dedication, and associate themselves with this most famous of writers.

The iconic, controversial 20 ft high “Ent” will be located on Birmingham's Tolkien Trail close to where the author lived in Moseley Village, and between his childhood home of Sarehole, later immortalised as “Hobbiton” and the Edgbaston of his youth. The Ent, a benign and friendly tree-like being, is depicted striding across a carpet of metal leaves towards Moseley Bog, the inspiration for the “ Old Forest ” in “The Lord of the Rings.”

The sculptor is Tim Tolkien, grandson of JRR Tolkien's younger brother, Hilary. Tim already has a track record in creating landmark public art like his spectacular `Sentinel' sculpture on Spitfire Island in Castle Vale, marking the area's association with the WWII fighter plane.

The giant statue will be fabricated in recycled stainless steel with bronze and copper coatings. The individually wrought leaves will be embedded into a paving of resin bonded, crushed green glass at the base of the Ent. Tim will engrave each unique leaf with wording of the sponsor's choosing.

There are a total of 400 silver coloured metal leaves, some of which have already been sold to local patrons on a preferential basis. In addition, there are 30 larger bronze leaves for corporate sponsors and private donors, the first of which has been reserved by The Tolkien Society.

The Moseley Statue Group, who finally obtained planning permission earlier this year, has always envisaged an international dimension to the public appeal to raise the £80,000 needed to finance the sculpture. Tolkien is a worldwide phenomenon with readers, admirers and devotees in every corner of the globe.

For those familiar with the eBay worldwide marketplace, buying your leaf couldn't be easier. Type ‘Ent Leaves' into the search box, and you will be offered the opportunity to ‘Buy it Now' on a strictly limited number of leaves. £500 will secure you a leaf, but if you are a risk-taker, you can make an offer - and take a leaf out of Tolkien's book…

Media contacts: Stephanie Silk 0121 778 5477 and 07899 903229

David Isgrove 07889 832007

And visit www.moseleystatue.org

To check out the leaves on e-Bay, visit HERE

Tolkien home set for Retirement
By Tiana


A three-bedroomed bungalow in Poole, Dorset, looks set to be demolished and replaced by two four-bedroomed houses, despite the fact it was, for four years, the home of J.R.R. Tokien.

The property, that was offered up for sale for a cool £1 million last November, was home to Tolkien between 1968 and 1972, the property he left before moving to Oxford shortly after the death of his wife Edith. The price tag is said to reflect both the Tolkien ties and the fact it is in such a ‘sought after’ area of Poole. Steven Frankfel, who purchased the property from Tolkien in 1972 for £23,000, is due to move out of the property on the 31st October 2007, having sold it to Cranbrook Homes (Southern).

As quoted from BBC News, Mr Frankfel said,
"Plans have been passed by Poole council. I'm still upset that I sold it. I should never have really sold it but it's done now. The contact with Tolkien's past will be severed. People who love Tolkien can walk around and see where he actually resided, while he was here."
"He obviously loved being out in the Chines. The backdrop here is stupendous. It's very private and tranquil and I think that's why he decided to retire here."

The beams which formed a part of Tolkien’s study are reportedly still visible.

An application by Cranbrook Homes (Southern) Ltd for outline planning permission for two four-bed family homes on the site sailed through planning at Poole council recently. James Dean, director of Cranbrook Homes, told the local press that he was not aware of the building's history and that "It's going to be replaced with two superb contemporary houses. In the light of what you've just told me, perhaps one of them should be called Tolkien."
 

Tolkien's Birmingham
By Tiana

A Residential Weekend is on offer, organised by members of the group who help create the weekend at Sarehole Mill in May each year, celebrating Tolkien's life and work.

Friday evening 9th November, All Day Saturday 10th November, to mid-afternoon Sunday 11th November.

Visit Birmingham, staying at the Plough and Harrow Hotel, Edgbaston, for a weekend break exploring the places J.R.R. Tolkien lived and played, studied and worshiped during some of the most formative years of his life.

Visit the Mill that inspired Sandyman's Mill - Sarehole is the hamlet where Tolkien lived with his mother and brother when he was a very young child. His home in Wake Green Rd, Hall Green, is still there and close by Sarehole Mill. There are today many more trees surrounding the mill than when Tolkien was a boy. He would no doubt approve.

Ramble through The Shire - The willow-lined River Cole valley extends past Sarehole Mill, through The Shire Country Park and over an attractive ford, one of the few remaining fords left in a major city. Here the young Tolkien brothers would have explored to their hearts' content. The Shire Country Park is managed these days by the Rangers, appropriately enough, who maintain the area and teach and educate visitors about the wild life and the environmental needs of the Park.

Venture into the Old Forest - Wander towards Moseley Bog, and the woodland where Tolkien and his brother played as a child. At that time it was a wonderful dell, full of flowers. Today it has become an atmospheric location still containing the ancient remains of bronze-age burnt mounds. An inspiration to young minds then, and now.

Observe the Two Towers - Tolkien would have been aware of these magnificent monuments during the time he lived in his various homes and lodgings in Edgbaston and whilst attending the Oratory nearby, as well as each day during his brief stay at nearby St Philip's School.

Enjoy an 'Unexpected Party'-- Saturday evening after dinner you may relax or join in the entertainment offered at the costume party and/or attend the informative talks on offer about Tolkien's life and family in Birmingham.

If you are interested please email GilraenBham@aol.com with your name and address, and they will send you a leaflet with the booking form together with the reference needed to obtain the special rates at the hotel; or contact them if you have questions you wish answered about the weekend.

For more information and accomodation/event prices, visit www.shireproductions.co.uk

If you have any questions or want further information about Shire Productions, or The Tolkien Centre, please email enquiries@shireproductions.co.uk

 

Latest in Short
By Tiana

Tolkien on Rings mythology

Previously unbroadcast clips from a 1968 interview with JRR Tolkien in which he outlines some of the mythology from Lord of the Rings.
Courtesy of BBC New Newsnight (Click the title for the link)

Next Oxonmoot will be held in Oxford from the 25th to the 28th of September 2008 in Christchurch College. It is an extra day long and both Bookings and the call for papers will begin early in the year. Please contact the bookings officer HERE for more information.

 

Members Area

Defending a Hidden Valley
 (and the northern reaches of Eriador)
By Janowyn

Adapted text from Guardians of the Light – Support Information (also by Jano)
When Elrond Peredhel discovered the Valley late in the Second Age, he used Rivendell as a base for the company of warriors he then commanded as part of the army of the High King, Gil-galad, of the Eldar in Middle Earth (ME), because a large military presence was needed in the northern parts of Eriador during and after the aftermath of war against Sauron in Eregion. That took place a few centuries before the ‘final’ confrontation at the end of the Second Age when the Last Alliance of Elves and Men laid siege to Mordor, and Barad-Dûr fell for the first time; when Gil-galad perished and Elendil died slashing the One Ring from Sauron’s hand, thus restoring peace to ME in the first millennium of the Third Age.

The Last Alliance won peace at great cost, and in truth lost so many of their warriors that there were far fewer of the Eldar left in ME, most of whom returned to their homes in Lindon (the land around the Grey Havens), Mirkwood and Lothlórien. Rivendell itself was not really a city, but more a small community of veteran warriors, dependent Eldar, and Dúnedain nobles given shelter by Master Elrond. With Sauron made powerless for a time at least, the wielders of the Three Elven Rings, Elrond, Galadriel and Círdan (and later on Gandalf) were freed from the need to hide their rings from the Dark Lord as he had lost the One. They began to use the power of their rings to restore and protect their lands.
This meant that in the latter parts of the Third Age the Hidden Valley could be defended with only a very small defensive force which was formed under the few remaining Noldor, Sindar and Silvan warriors living on the western side of the Misty Mountains, such as Glorfindel and Gildor Inglorion, and later Elrond’s twin sons, Elladan and Elrohir. The two latter in particular came to prominence in the latter part of the Third age, as the darkness began to return to Eriador. Increasingly, Imladris worked with the remnant members of the Dúnedain of Arnor and with friendly Istari such as Gandalf, to keep the northlands patrolled and safeguarded as far as possible, as evil beings grew bolder.

Within the Dreams timeframe, this is the point at which our Imladris sits. Elrond protects and shields the Valley itself, using his Ring of Power, and guards are posted at the outer perimeter of that protection to respond to any threats or uncertain approaches. Beyond the borders of the immediate Valley, small groups of Eldar (like Gildor Inglorion’s band) or even individuals, patrol the north, sometimes partnering with the Dúnedain. Save in Lindon, where the Grey Havens protect the only remaining seaward route of the Eldar back to Aman, this is all the dwindling Elven population of the north-west can sustain in the way of defense. There simply are not enough of them left to form an army, such as gathered under Gil-galad.

With reality echoing fiction we quickly concluded that the Dreams Imladris, like Tolkien’s, could not sustain anything like a standing army and that, like Elrond and his counsellors, it would be necessary to work with what we did have – little more than a handful of dedicated, talented individuals, some of whom were steeped in military experience (at least on a fantasy forum) and who could be mobile and flexible enough to respond to perceived ‘threats’ as they occurred in the threads in a believable and viable manner. And so, knowing we would have no army and therefore no soldiers as such, when we looked for a name to hang on this fine body of Eldar we decided that ‘Guardians’ fit the job profile best of all…

Why guardians not warriors or soldiers?
Well, we do have warriors and most were soldiers, of course. However those descriptions are more associated with armies or ‘Hosts’, which we are not and cannot be, both in canon and in RL terms, given the size of our active Rivendell population. So we looked at what we actually do in terms of how Imladris is armed and defended, and of course, defending the Valley is exactly what Elrond and our warriors do.
In Elrond’s case at least, it is more than defending a territory, however. He gave shelter to any who needed it at the Last Homely House, especially to the heirs of Valandil, literally standing as a guardian to the hidden kings like Aragorn, caring for their safety, but also their education and training, their history and inheritance. As the Third Age drew to a close, Elrond and Glorfindel also worked increasingly with Gandalf and the Dúnedain of the north to protect vulnerable lands like the Shire, and to keep the roads to the Grey Havens passable.
It is this level of care and commitment to keeping the region as ‘civilised’ as possible, to guard the weaker communities and aid them, not necessarily in terms of might, but quietly, keeping the peace, and the roads clear and relatively safe for travellers, that dictated our definition. We therefore decided that our warriors performed a guardian’s role, even more than a defensive one, which was not just confined to the Valley of course, and so to the name of our force – the Guardians of the Light.

Rank structure?
There is one of course, but we did not want to have a very long chain of command, again because of numbers, but also because of the ‘nature’ of the Eldar. Naturally they have their leaders and commanders, but as a Race, Elves are masters of their physicality, strong and enduring and in the histories of Middle Earth do not appear to have too much hierarchy in the ranks of their armies, focusing more on the military disciplines, spearmen, swords, bows, mounted ‘knights’ or cavalry rather than a plethora of ranks and officers.
Overall command rests in Glorfindel, who is the Lord of the Guardians of the Light, and working directly for, and indeed with him, are two Commanders, one of whom will be largely responsible for the Valley ‘border guard’ and for RP training with weapons, etc (Nurbor Caladcrist) and the other for ‘rangers’ patrolling the regions outside of the Valley, and for conceptual and strategic matters (Aduchil). The Commander roles, like the Lord’s, are not strictly defined as to area – for instance, Nurbor will also take his share in patrolling away from Imladris, and similarly Aduchil will spend time in the Valley as well as farther abroad. Both Commanders will also act as advisors to Glorfindel, and ultimately to Elrond, on strategic and training issues.

This apparent ‘blurring’ of responsibilities in fact makes full and better use of people’s skills (both RP and in terms of online experience, but especially allows a degree of flexibility for online availability as, with the best will in the world, RL bites all the time, and so this maximises how much people can play, and how they can do so as well). So, with flexibility and merging responsibility in the top strata, we go to our third, and perhaps most important tier of command, which is the leader of a group of guardians in the field. This incorporates ‘field activities’, so, border guard duty or ranger patrol. This role would probably equate to Gildor Inglorion, who led the band of Elves that shielded Frodo, Sam and Pippin in the Woody End.

In the ‘real’ Valley, the Guardian Elves would for the most part be experienced veterans from the Second or even First Age, and so there would be no real ‘rookies’, just degrees of experience and ability, which again renders ‘rank’ as such meaningless, for they would all have strong ability; so, echoing the true Valley for RP purposes, generally the ‘most appropriate person’ will be selected to head up a group sent out for whatever purpose. For the sake of definition, this tier is most easily described as ‘second in command’, so perhaps a captain is nearest in terms of rank. There will also be specific trainers for various aspects of the skills expected of our guardians, (so blade and bow tutors, camp cooking, herblore, first aid, etc) but by and large just the three layers of command – but all are Guardians.

What are the guardians’ duties?
For the sake of differentiation, most ‘bottom tier’ personnel will be described within the range of their duties – so Scout/Ranger, Archer, Warrior or Soldier, Spearthrower, Swordsman – even an Assassin (I suppose this might equate with Special Services type activities… well you never know!). In RPGs we want our guardians to be as flexible as possible, so their duties will be a combination of guarding the Valley borders and patrolling the outer lands.

With patrolling there will be distinct tasks such as surveillance of suspect areas – for example, tracking rogue Trolls back to their lairs; maybe helping the Dúnedain locate where roving orc war-bands are based. The patrols will also be needed for more defensive roles such as escort duty for traffic to Mithlond, Mirkwood or Lothlórien – protecting merchandise and/or people and working in co-operation with the defenders of the other Elven communities in the Havens, Lothlórien and Mirkwood.

How is Rivendell itself guarded?
In Imladris, Lord Elrond already had many natural and geological defense advantages, as the Valley was hard to find in the first place, and even then, there were no easy ways to enter it (being literally a ‘Riven Dale’ with steep cliffs surrounding most of it and an unnavigable river running through) without the inhabitants being aware of incursions. Vilya, the Ring of the Winds, greatly enhanced the range of Elrond’s awareness of evil things coming into range of the Valley which, combined with its natural defenses, effectively shielded Rivendell from its enemies, great or small. Sauron never discovered where it was exactly, though of course he must have had an idea of its location, but was never able to pinpoint its actual whereabouts. Vilya would have utilised the natural elements to connect Elrond to the living senses of the Valley, and the ring’s power would have enabled him to use the winds, rivers, trees, birds, and animals to garner advance warning of any unwanted approach or presence at the edges of Vilya’s sphere of protection.

With guardians posted at certain points on the main trails entering the Valley, general traffic entering or leaving the Valley is consistently monitored. However, patrols will also be sent around the outer perimeters of Vilya’s shield to respond to any suspicious activity or threats that have been detected by the Ring of the Winds. It was said that no evil could come into the Valley, and this is where we have to second guess how that worked, for Tolkien never really defined it in terms of Rivendell or even Lothlórien, although we see glimpses of how it worked there with the Marchwardens, Haldir and his brothers. In the Hobbit, for instance, it is not too likely that the Dwarves and Bilbo would have gained access to Rivendell so easily had Gandalf not been them, and of course known to Elrond and therefore to Vilya, so from that we assume that there was some extra-sensory input from the Ring, backed up with border guards as in Lórien on the main avenues of approach, at least.

Less easy to confirm, but still plausible if there was power enough to thwart Sauron’s search for it, is the conclusion that part of Vilya’s power enabled Elrond to screen or shield the Valley in some way from evil eyes – literally hiding it from them in some way. For our purposes we take this, for ‘close-up’ purposes at least, as something akin to the Girdle of Doriath, perhaps creating some kind of disorientation in potentially unwanted presences, something to keep confusing and deflecting them or it away from the perimeter of Vilya’s defence. This might have been achieved either by affecting the minds and senses of enemies so their eyes and instincts were deceived into thinking that there was nothing to see/investigate, or perhaps by simply tying them up in knots so they got ‘lost’ and went around in confused circles until the border guard went out and dealt with them. Possibly that latter was a solution that may have been used on Thorin, Bilbo and company had Gandalf not been there, since they were not evil, so much as of ‘unknown intent’ – let us not forget that Dwarves and Elves don’t always like each other too well…

The Valley Defence Plan
So all this we hope makes for a sensible, sustainable company of Valley Guardians and RPers who can be used quite fluidly to meet both the spirit of Tolkien’s Rivendell of the late Third Age, the main thrust of the storyline itself, and our own RL limitations and availability. Elrond and Vilya do most of the work involved in protecting the Valley itself, with our Guardians on border duty to watch over the more prosaic comings and going on the main routes – traffic duty if you like, and the less visible responsive policing to alerts from Elrond on potential trouble brewing at other points on the perimeter.

Farther afield was more problematical, obviously, although there was no doubt that Vilya would have enabled communication with Lórien, certainly, and perhaps with Elrond’s undoubted abilities, with the Grey Havens and Mirkwood too. And of course there was always the pigeon post, so communications between the Elven communities was certainly really viable, making co-ordination of escorting traffic and people between those areas possible to a high degree, with some flexibility for joint policing measures, including the remnant Dúnedain, who would no doubt be needed in hostile areas, and even enabling more organised military and punitive operations (as with the ‘eviction’ of Sauron from Dol Guldur) in concert with other powers such as the Istari, not only possible, but efficient and organised. We therefore hope that this approach, which serves both canon requirements and our own RL ones, will mean that Dreams' Imladris will be well set up for answering our RP needs for the time being, and for when the War of the Rings finally kicks off!
 



Letters to the Editor
By Azrubel

House (hole) keeping tips
by Gollum

Nasssty hobbitses! Nasssty! We hates 'em precious, we hates 'em. They come to our house and we KNOW what they're thinking! "Look at the mess in old Smeagol's house," they say. "Stinking filth hole," they calls it. But we know ways to spruce it up, precious. Yesss. Make it nice and cozy for entertainin' the nassssty hobbits…

The towels don't look fluffy and tidy when they're on display in the bathroom, precious. The key is to fold the towel into thirds, lengthways. Flatten each fold of cloth with your handses, then fold the entire towel in half, then in half again. Do the same for your hand towelsss. They'll stow away neatly until they're needed. And when you take them out, they'll hang beautifully or stack in a neat pile. A nice surprise for our visitors, precious.
Sometimes we'll open the closet to find that moths have dined on Smeagol's nice jackets, sweaters, or shirts. Mothballs are an effective way to prevent damage in advance, but their stench burns us! Aaaaaach! It burns our nose and eyes it does! But you can find herbs in any nassty hobbit garden, such as lavender, tansy, and wormwood. They not only are sweet-smelling but they keep the moths away, my precious. Sew these herbs in a sachet to put in closetses or drawers; organza sachets are easy to sew together and make a good, practical gift for the nasssty cruel hobbitses.

Hobbits need to eat. Nassssty hobbits ruin good fish by burnin' it in cursed orange flame (it burns me precious, sniff sniff). Best to serve the burnt food on hot dishes. Helps keep the food nice and warm it does. Try runnin hot water over a dish before you use it, and dry it quick. Keeps plates warm, keeps hobbits' food hot . Yessssss, precious. Hobbitses won't appreciate what Smeagol does for them. Never say thank you or good work.

Always should have something nice to give the hobbits when they leave. It gives us a good name it does. In our opinion, some of the nicest gifts for giving fat little hobbitses are jars of homemade jams and jellies. Dress up the jar tops with rounds of fabric. For a pattern, use a bowl or a plate about two inches wider than the jar top, all around, and trace circles onto the fabric. Cut out the rounds with nasssty cold pinking shears. Drape the fabric over the jar top and secure it with a small elastic band just below the lid's rim. Then, tie the jar with a pretty ribbon or waxed string. You can also cut rounds from craft paper, tissue paper, cellophane, or even parchment paper. Decorating the jars you give is almost as much fun as making their contents, my precious!

These are just some small ways to make our nassssty stinkin' filth hole a nice place to live and a nice place for hobbitses to come and visit, my precious. A few minutes a day can really make a difference.

Complaint Letter
I am writing to complain about the horrible telecommunications service provided by Bell Middle-Earth.
First, I had to capture and ransack an entire city before I was able to gain for my self a telepalantir.
Then, once I had acquired one, the only people I was able to reach was a power-hungry wizard who began to plot against me (!) and a demented caretaker who kept babbling about his son.
Things got worse from there.

First, my only communication with the power-hungry wizard was interrupted by this freakish child-looking thing.
Then, once he left the view of the telepalantir, all was darkness, UNTIL a man I never expected to see WRESTED CONTROL OF THE CONNECTION!

Now I was down to just one link, and the caretaker had gone from babbling to incessant whining about his (apparently now dead) son. When that connection failed, I was actually quite glad.

So now I am left with a telepalantir that I was only able to acquire after much expense and loss of life, and with no one to speak with.
The purpose of this letter is to announce a class-action lawsuit against Bell Middle-Earth. Those who have complaints against Bell Middle-Earth should contact my attorney, the Mouth of Sauron, at the Towers of the Teeth.
Sauron
Mordor, Middle-Earth

Post from a collection at The Mouth of Sauron - Middle-Earth Editorials
 (http://www.angelfire.com/sk/sharkens/editorial.html)

 

Dreams Meet 2007
By Simaril

I was a little sod”, “Simaril ought to rule the world”, “I can’t play pool”, “We dislike M*”, “We really dislike M*”, “More lager? As if I have to ask.”, “You can’t eat those scones here”, “Innkeeper send for your finest wenches”, were just a few of the phrases bandied between the faithful that arrived on a sunny noon of after on the 29th.

I had been practising striking and noble poses all throughout the night before all to no avail, for the column we were supposed to meet around had been cordoned off!! Obviously they believed I would have caused too much of a stir among the population. Noon came and the familiar faces of TnT and Jano broke through the crowd like the weather-beaten hull of an Atlantic trawl going fishing...like three faces we recognised. Formal greetings made, we set to phoning Servy; perhaps it was distortion on her end, or the fact she’d just been awakened, but all we managed to illicit from her was, and I quote:
“Uurrrrghhh, what time is it?”

What time? It was time we headed to the nearest water hole! With a rare skill the pied piper would have been jealous of, I lead them to a fine establishment by the name of the ‘Hancock’; cheap lager and fine food a' plenty, hopefully a small consolation for coercing them all to make the long trip to Newcastle. The Queen of Cornwall had flown up bearing scones and Cornish clotted cream, Tark and Ti had undertaken an epic road trip, and admittedly Tark had driven while Tiana had (picture this) remained curled up and reclined in the car with only her eyes peeking out from the comfort of a sleeping bag. She also refrained from dancing on the tables or doing any antics. Though she did show herself as a more than competent pool player, thrashing Yavanna 2-0, and showing that the power of a Valar is not all omnipotent.

I could say there were alcohol fuelled antics galore, but to save blushes, it was an overall very adult occasion, subdued and refined with good conversation, Tark providing many an amusing tale – aside from the early afternoon clash between Glorfindel and anti-scone lady; to think she had the cheek to tell an Elven Lord to cease the scone repast!

Talk has already begun on where the next meet should take place. It seems to be agreed some place much closer for everyone...the hunt for Venue II begins and the timetable of epic meets continues. Hopefully, any arranged date and place will be more convenient for others to come and join us!

Editors note: At the request of our publishers, news of one Manwe aka Simaril running outside in nothing but his underwear the night prior to the meet has been removed on the grounds of the possible mental distresses it may cause our readers. However, we are assured that if curious parties wish to enquire further as to this shocking revelation, they should speak with Manwe himself who we are certain will flush a bright shade of red and call out editor all sorts of lovely names. Perhaps next issues, we will have been able to remove said ban and the full shocking story will be available to our readers. Keep your eyes peeled for another dreams exclusive!
 

Birthdays
By Tiana

Birthdays that were celebrated during October

1 Bonnie (17)
2 Catran (28)
3 Legolas Fireblade (20)
7 Aramon (30)
Aredhriel (26)
13 Thaliondae (16)
14 Soronúmë (44)
15 Jamamir (32)
18 Itarilde Nolatari (15)
 

Upcoming Birthdays for November

1 Enelya Meneldur (18)
5 Siladhiel (16)
10 Tînk (18)
20 cym~ (50)
24 Morganna (28)
27 Askobar (15)
27 Eridor (17)
30 laifana (48)


Lord of the Rings Cast Birthdays for October/November

October 12
Alex Funke Supervisor of Miniatures

October 18
Howard Shore Composer

October 20
Viggo Mortensen "Aragorn"

October 31
Peter Jackson Director

November 12
Craig Parker "Haldir"

November 25
Bruce Hopkins "Gamling"

November 27
Alexandra Astin "Elanor"


 

Member Spotlight
By Tiana

Wellll, who could resist this face eh?
Ladies and gents, allow me to present for your diaries and little black books one of our favourite dwarves.
Mognar Palmdrinker!!


~Getting to Know You~
Real First Name:
Geert
Age:
21
Gender:
Male
Location:
Vilvoorde, Belgium
Birthday:
28th of feb
Contact info: Editor note:
Check out his profile and see if he's feeling generous
Occupation:
Going to school
Hobbies:
Erm loads of stuff: I work in a youthclub (as volunteer), plaza, dreams, sometimes sports, I started reading books *g*
Pet Peeves:
erm people that aren’t true to their word
Things you love:
my girlfriend (*g* that ain’t no thing), nature, and having fun with friends


Comments about your picture(s):
the first one is one of me face *g*, the second one is baby Mognar drinking ale *g* (a dwarf from the first stages of me life), the third one is of me with a palm on an activity of the youthclub (go-cart race, and I was counting the rounds that the teams were riding)
Additional comments:
N/A

~World of Tolkien what is your Favorite~
Book:
erm like Marak I read them once in far past so I don’t really can say which was me favourite (I think RoTK)
Favorite Chapter:
N/A
Character:
Gimli
Song or Poem:
N/A
Tolkien Quote:
N/A
Quote from the book:
is hard as I know the movies well, but not the books
Place:
*g* erm
Comment
I am planning to have loads of time this summer, so I will get to it, someone just dragged me into the world of Tolkien I couldn’t resist it (blame Eloise for that :p)

~Favorites~
Color:
back and magenta
Food:
there aren’t much foods that I don’t like, erm pizza
Beverage:
you can never guess this one … Palm
Flower:
Season:
winter and summer
Book:
‘Die Zwerge’ by Marcus Heitz (I have the dutch translation, and can’t wait for the next one to come out
Movie:
erm loads lotr trilogy, let’s say almost all of the marvel ones(blade trilogy, hulk, spiderman, x-men, sin city, …), master and commander, the highlander movies, underworld and underworld evolution, taxi 1, 2, 3, comedies (shaun of the dead rocks) …
Actor or Actress:
liv tyler, sir Ian Mackellen, Viggo, Jessica alba, …
TV Show:
I hardly watch the telly
DVD or Video:
look in the list of movies
CD:
Wishmaster from nightwish, but the list is actually too big
Singer/Band:
Nightwish (I wonder how it is going to sound with the new singer), eluveitie, korpiklaani, finntrol, Blind guardian
Song
: too many, but I’ll stick with just one ‘Ghost love score’ (nightwish)
Fast Food Restaurant:
well it wasn’t a real restaurant, the hamburger shop in the railway station of Brussels Central (I come there every day, but it’s closed down for a while)
Board Game:
the ‘mad’ game
Computer Game:
those lotr games
Muscial Instrument:
guitare
Cologne or Perfume:
I have axe touch
Thing to do on the Weekend:
go to the youthclub, have fun and drink some ale
Vacation Location:
Croatia
Word or Phrase:
this is a hard one ‘zoeteke’
Sport/athlete:
waterskiing/ wakeboarding
Favorite quote:
Toss me, but don’t tell the elf
Additional comments
: I don’t think I have

~Dream Character Info~
Name and nickname:
Mognar palmdrinker / Mogny
Joined Dreams on:
24 May 2007 at 22:09
Weapons:
a vicious war axe, and another axe, jut in case
Armour:
nothing big, just a hard leather armour, and mail
Why did you pick The kingdom you are in, if you haven't which one will you pick and why?
Why did I pick Erebor, I am a dwarf at heart what can I say
Favorite thing to do on Dreams:
having fun, RPG’ing, and sharing my art
 

Humorous Definitions

Definitions you would not find in the dictionary:

ADULT: A person who has stopped growing at both ends and is now growing in the middle.
BEAUTY PARLOR: place where women curl up and dye.
CANNIBAL: Someone who is fed up with people.
CHICKENS: The only animals you eat before they are born and after they are dead.
COMMITTEE: A body that keeps minutes and wastes hours.
DUST: Mud with the juice squeezed out.
EGOTIST: Someone who is usually me-deep in conversation.
HANDKERCHIEF: Cold Storage.
INFLATION: Cutting money in half without damaging the paper.
MOSQUITO: An insect that makes you like flies better.
RAISIN: Grape with a sunburn.
SECRET: Something you tell to one person at a time.
SKELETON: A bunch of bones with the person scraped off.
TOOTHACHE: The pain that drives you to extraction.
TOMORROW: One of the greatest labor saving devices of today.
YAWN: An honest opinion openly expressed.
WRINKLES: Something other people have. I have character lines
From Miah

You know you're obsessed with Lord Of The Rings when...

1) You've become strangely obsessed with mushrooms.
2) Whenever you close a door, you say "They have a cave troll!"
3) There's a sign on your door saying "Speak Friend and enter!"
4) Whenever you get a chance, you burst into song. Preferably one that has
more than 20 verses.
5) You're starting to make strange hissing noises when you speak and call all your possessions "my precious".
6) Every time you see birds in the sky you have the urge to say "Fly, you
fools!"
7) When someone knocks on your door you grab them, pull them inside and
ask "Are you frightened?... Not nearly frightened enough!"
8) You try to walk on top of snow like the elves do.
9) All day you hear words such as 'habit' and 'going', in your mind as 'hobbit' and 'Gollum'.
10) Whenever you see a tree you give it a hug and say "Hail, Treebeard!".
11) You grow long hair and tie it back, and prance around delicately - and you are male.
12) You start to put 'elvish' down as your religion.
13) You cannot see a beer without blurting out "It comes in pints? I'm getting one!"
14) You manage to bring the words 'hobbits' and 'Mirkwood' into every sentence.
15) Your friends instantly know you are going to say something about LOTR
even before you open your mouth.
From Azrubel

 

ME Puzzle Corner
By Tiana



A-Maze-ing
Daze
By Tiana
Find your way from the entrance (Top left) to the exit (Bottom right)
without passing over any lines


Number Cruncher
By Tiana
Enter the numbers 1-9 in the grid below in such a way that the sums produced result in the answer found at the end of each row.
Use each number only once

Send your answers to

 newsletter@lotrdreams.com
The first correct entry for each puzzle will earn the sender 10 points

 

Caption Contest
By Tiana

This Caption Contest is still open in the Shire.
Points available are 20 for 1st place, 15 for second and 10 for 3rd.
Can you give us the truth behind those expressions?
Visit the Shire Caption Contest HERE and try your luck

 



 


 

 

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